podcast

S3E2. The core of cool gunplay - with Fuad Kuliev, creative director of Eschatology Entertainment

22.12.2025
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Shooting is one of the oldest things people do in video games. We had a chat with Fuad Kuliev, founder and creative director of Eschatology Entertainment, to figure out what’s most important in creating interesting & satisfying gunplay.

  • Regular, historical & weird – categorizing guns and audiences;
  • A wild history of aiming systems. Remembering the most bizarre examples;
  • Guns as system actors: Prey’s Gloo Cannon & Half-Life’s Gravity Gun;
  • Genre mix-ups: souls-like shooters and non-shooter games with guns;
  • The harmony of visuals, audio, controls and common sense.

Learn about Eschatology's first game: https://eschatology-entertainment.com/ 

All this and much more – in the second episode of the House of The Dev podcast with Raphael Colantonio & Peter Salnikov. 

 

Supported by Indie Go: https://bit.ly/4opM7cC

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