In this episode, we dive into the stories of three legendary game designers: Sam Lake, Neil Druckmann, and Hideo Kojima. What drives these creators to push the boundaries of interactive storytelling? We explore their sources of inspiration, the challenges they face, the techniques and tools they use, and what it truly means to be a game designer at the top of their craft.
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Sam Lake: cottage by the lake and Dungeons & Dragons
Neil Druckmann: criminology and Computer Science
Hideo Kojima: films and Super Mario Bros.
Sam Lake: Max Payne
Neil Druckmann: Uncharted and The Last of Us
Hideo Kojima: Metal Gear
Sam Lake: Alan Wake, Quantum Break and Control
Neil Druckmann: Uncharted 4 and The Last of Us Part II
Hideo Kojima: Death Stranding
Conclusion
The episode used quotes from the videos from YouTube channels: Old Gods of Asgard.
Author: Rival Abdrakhmanov
Cover: Katya Pavlova
Jingle: Ildar Fattakhov


